Cable providers worried about impoverished Americans, not Netflix

Although we've seen endless reports about how Netflix and other on-demand Web video services are kicking conventional media in the pocket, cable companies don't seem particularly alarmed. During the annual industry event "The Cable Show," executives from Comcast, Time Warner, News Corp. and other conglomerates claimed that they are more concerned about poverty-stricken Americans.

According to Viacom CEO Philippe Dauman, cable television is one of the last expenses people cut when the going gets tough, but a growing number of customers are being forced to cancel their subscriptions to scrape by. "There clearly is a growing underclass of people who clearly can't afford [cable]," said Time Warner Cable CEO Glenn Britt. "It would serve us well to worry about that group."

Considering how liberally cable providers jack up their rates, it's no surprise that subscribers are jumping ship. "That has been a wonderfully attractive model for a generation, but the danger, of course, is that eventually the video product will be priced into irrelevance for lower income consumers," said analyst Craig Moffett. "I don't know when it will happen, but I suspect we're already perilously close."

There has been plenty of debate about how much Internet-based competition is affecting conventional media channels, and we've yet to see a definitive answer. Nonetheless, there's no denying that cord-cutting is a real phenomenon -- if only a small one -- and Netflix is undoubtedly playing a role. In April, the company tied Comcast for total subscribers and reported an 88% profit increase on-year.

Just this Monday, The Diffusion Group published a study that concluded 32% of Netflix users are thinking about downgrading their pay TV subscription in the next six months -- up from 16% last year. A recent poll by Roku found that some 15 to 20% of its customers planned to cancel their cable or satellite TV services and rely solely on Web video. Have you kicked your cable provider to the curb?

Powered By WizardRSS.com | Full Text RSS Feed | Amazon Plugin | Settlement Statement | WordPress Tutorials

Source: http://www.techspot.com/news/44271-cable-providers-worried-about-impoverished-americans-not-netflix.html

most popular thanksgiving side dish the game bet lights out nyc school closings scelestious stephanie seymour and son david nelson the chipmunks seattle public schools worldstarhiphop

States Lean on Public Workers for Bigger Pension Contributions

So far this year, eight states, including Wisconsin and Florida, have decided to require government employees to contribute more, sometimes far more, to their pensions. Governors and legislators in 10 other states, including California and Illinois, are proposing their own pension changes as they grapple with budget deficits and underfunded pension plans.

Government employees? unions are not accepting these changes without a fight, complaining that the increased pension contributions often amount to a significant cut in take-home pay.

A burst of labor opposition in New Jersey is threatening a tentative deal between the Republican governor, Chris Christie, and Democratic legislative leaders that would require government employees to contribute at least one percentage point more of their pay toward their pensions. One powerful union warned Democratic lawmakers not to join Mr. Christie?s ?war on the middle class.?

But even many of labor?s traditional allies are demanding pension changes. Last week, New York?s governor, Andrew M. Cuomo, a Democrat, proposed that all future state and New York City employees pay 6 percent of their salary toward their pensions, double the current 3 percent. Oregon?s Democratic governor is pushing state and local employees to contribute as much as 6 percent of pay, up from zero at present. Twelve states, including Arizona, Michigan, Minnesota and Virginia, imposed higher employee contributions in 2010. That leaves just a handful of states where employees do not contribute toward their pensions.

?You can call this an exponential increase in activity to have state employees contribute more,? said Ronald Snell, a pension expert with the National Conference of State Legislatures. ?Before 2010, this hardly ever happened.?

States are demanding the higher contributions as they reach for new ways to cut budget deficits. The easy savings, like furlough days, have been achieved, and now lawmakers are tackling more complicated cost issues like the long-term shortfalls in their pension funds.

The Pew Center on the States estimates there is a more than $1 trillion funding gap for government employees? retirement benefits in the 50 states. At the same time, many voters resent that public employee pensions are generally better than their own.

?States have less revenues coming in and higher bills for their pensions, and it?s really focused their attention,? said Susan K. Urahn, managing director of the Pew center, a nonpartisan research group that analyzes state policies.

Alabama, Arizona, Kansas, Maryland, Mississippi and Oklahoma have all acted this year to require employees to pay more.

In one of the most extreme proposals, a legislative committee in Illinois, daunted by the state?s estimated $80 billion pension shortfall, voted to have state workers either contribute 17 percent of their pay toward their pensions or accept less generous pension benefits.

According to the Pew Center, actuarial reports say the 50 states should have contributed $117 billion in 2009 toward their pension plans to help bring them to full funding, two and a half times more than they contributed a decade ago and well over the $73 billion they actually contributed in 2009.

Requiring employees to divert 3 to 6 percent of their paychecks toward funding their pensions will help, though it will not come close to solving the short-term budget problems in most states, Ms. Urahn said. But every bit helps. In Wisconsin, for example, Gov. Scott Walker said the state government would save $226 million a year from state employees? paying a 5.8 percent contribution previously paid by the state.

Over time, the budgetary savings can be substantial. Because of New York?s constitutional restrictions against changing current workers? pensions for the worse, Mr. Cuomo is proposing increased pension contributions for new employees only. But even so, his office says this change would save New York State and public employers outside New York City $50 billion over 30 years.

?The pension system as we know it is unsustainable,? Mr. Cuomo said last week. He added that his proposal would ?bring government benefits more in line with the private sector while still serving our employees and protecting our retirees.?

Powered By WizardRSS.com | Full Text RSS Feed | Amazon Plugin | Settlement Statement | WordPress Tutorials

Source: http://feeds.nytimes.com/click.phdo?i=0c036404c883092985df2b5261aba096

david nelson the chipmunks seattle public schools worldstarhiphop the game season 4 episode 1 freddie mitchell simon chipmunk lebron james twitter jimmer fredette thomas tew rum

Cable providers worried about impoverished Americans, not Netflix

Although we've seen endless reports about how Netflix and other on-demand Web video services are kicking conventional media in the pocket, cable companies don't seem particularly alarmed. During the annual industry event "The Cable Show," executives from Comcast, Time Warner, News Corp. and other conglomerates claimed that they are more concerned about poverty-stricken Americans.

According to Viacom CEO Philippe Dauman, cable television is one of the last expenses people cut when the going gets tough, but a growing number of customers are being forced to cancel their subscriptions to scrape by. "There clearly is a growing underclass of people who clearly can't afford [cable]," said Time Warner Cable CEO Glenn Britt. "It would serve us well to worry about that group."

Considering how liberally cable providers jack up their rates, it's no surprise that subscribers are jumping ship. "That has been a wonderfully attractive model for a generation, but the danger, of course, is that eventually the video product will be priced into irrelevance for lower income consumers," said analyst Craig Moffett. "I don't know when it will happen, but I suspect we're already perilously close."

There has been plenty of debate about how much Internet-based competition is affecting conventional media channels, and we've yet to see a definitive answer. Nonetheless, there's no denying that cord-cutting is a real phenomenon -- if only a small one -- and Netflix is undoubtedly playing a role. In April, the company tied Comcast for total subscribers and reported an 88% profit increase on-year.

Just this Monday, The Diffusion Group published a study that concluded 32% of Netflix users are thinking about downgrading their pay TV subscription in the next six months -- up from 16% last year. A recent poll by Roku found that some 15 to 20% of its customers planned to cancel their cable or satellite TV services and rely solely on Web video. Have you kicked your cable provider to the curb?

Powered By WizardRSS.com | Full Text RSS Feed | Amazon Plugin | Settlement Statement | WordPress Tutorials

Source: http://www.techspot.com/news/44271-cable-providers-worried-about-impoverished-americans-not-netflix.html

lebron james twitter jimmer fredette thomas tew rum issaquah school district the game tv show lasso of truth terrence j most popular thanksgiving side dish the game bet lights out

Catalyst 11.6 brings 'Steady Video' feature, stiffs Intel owners

AMD's latest software suite is now available, delivering snappier GPU performance, introducing new features and stomping various bugs. Considering Duke Nukem Forever just shipped, many expected Catalyst 11.6 to contain some DNF-related updates, but the title isn't mentioned in today's release notes. Nonetheless, Radeon HD 6000 series owners can expect a 5-10% speed gain when running certain configurations of Crysis, F1 2010, Far Cry 2, H.A.W.X., and Unigine OpenGL tests.

Accompanying those optimizations is a nifty post-processing feature dubbed "Steady Video." Based on AMD APP Technology, the engine uses an advanced algorithm to stabilize jittery handheld video footage -- including YouTube content. Steady Video is supported by AMD's A4, A6 and A8 Llano APUs as well as the upcoming E-300 and E-450 Zacate APUs. Folks running a Radeon HD 6000 GPU in tandem with seemingly any modern AMD CPU will also be able to experience Steady Video.

Desktop: Windows XP 32-bit | Windows XP 64-bit | Windows Vista/7 32-bit | Windows Vista/7 64-bit
Mobile: Windows Vista/7 32-bit | Windows Vista/7 64-bit

Unfortunately, it seems Intel customers have been shafted as Catalyst 11.6's release notes make it abundantly clear that Steady Video is "currently" an AMD-exclusive feature. It's unclear if that will change in the future, but considering the prevalence of Intel's CPUs, we suspect many Radeon owners will be rallying at AMD's gates when they learn they've been stiffed on a GPU feature because of their CPU choice. Download links are above and some noteworthy fixes are below:

Resolved issues for Windows 7:

  • Flashing titles are no longer displayed when playing F1 2010 in a Crossfire environment.
  • Video playback no longer intermittently displays a black screen when using Windows Media Player.
  • Graphics and Gaming scores are now correctly computed in the Windows Performance Index.
  • A BSOD error is no longer generated randomly when Crossfire is enabled/disabled after video/LCD overdrive settings are changed on HD 6900 series products.
  • Crossfire is now correctly enabled when playing The Witcher 2 on HD 6800 series products. (when used with AMD Catalyst 11.5 CAP 5 release)
  • Screen tearing is no longer randomly seen when playing Riddick 2 at high performance settings and with Crossfire enabled.
  • The game Kings Bounty now renders correctly.
  • The game Empire Total War now no longer displays random flickering and in-game buttons display correctly.
  • Google Earth now performs smoothly in OpenGL mode.
  • Crossfire is now correctly enabled when playing Cars 2 on HD 6900 series products.
  • Sid Meyers Civilization V no longer displays intermittent graphical corruption when played in DirectX 10 mode in a Crossfire environment.
  • Heaven 2.1 running in DirectX 11 mode no longer displays intermittent graphical corruption in a Crossfire environment.
  • Crossfire is correctly enabled when playing LEGO : Pirates of the Caribbean on HD6800 and HD 6900 series products.
  • Poor performance is no longer experienced while Playing Heroes of Newerth and when the cursor is moved to the top right or bottom right corner of the screen.
  • Mouse cursor corruption (in the upper right portion of the screen) should be resolved

Powered By WizardRSS.com | Full Text RSS Feed | Amazon Plugin | Settlement Statement | WordPress Tutorials

Source: http://www.techspot.com/news/44269-catalyst-116-brings-steady-video-feature-stiffs-intel-owners.html

lasso of truth terrence j most popular thanksgiving side dish the game bet lights out nyc school closings scelestious stephanie seymour and son david nelson the chipmunks

Building a brand? Social media not the answer, says Yahoo Canada study

According to a study from Yahoo Canada, if you?re building a brand then using social media as your sole method for communicating isn?t likely to help your cause.

The Financial Post reports that the study, released on Tuesday, revealed that 43 percent of those surveyed were more likely to trust discussions with friends about products, compared to only 12 percent who trusted what they had read on social networks such as Twitter or Facebook. In terms of ?recommendations?, 42 percent said they trust advice coming from individuals they know. Expert reviews delivered through more ?traditional? means (such as newspapers and television) were ranked second and third at 32 and 31 percent, respectively.

Yahoo! conducted the online survey to represent a broad cross-spectrum of the country, using age, sex, income, first language and region of the country as factors when selecting the 2000 respondents.

Other methods of communicating a brand?s message that outpaced social media include company websites, where 40 percent of consumers found a brand?s website to be the best source of information, while a Facebook page or blog garnered just 26 percent. Advertising also beat out social media by a 17 percent margin, and advertising on television or in print was deemed more informative than social media advertising by 15 percent.

The survey?s findings show that brands are far better off using more traditional means of communicating with the public. Despite social media?s popularity, it lags far behind television, print and trusted friends and family in terms of helping a brand build its profile in the marketplace.

Powered By WizardRSS.com | Full Text RSS Feed | Amazon Plugin | Settlement Statement | WordPress Tutorials

Source: http://thenextweb.com/ca/2011/06/15/building-a-brand-social-media-not-the-answer-says-yahoo-canada-study/

thomas tew rum issaquah school district the game tv show lasso of truth terrence j most popular thanksgiving side dish the game bet lights out nyc school closings scelestious

States Lean on Public Workers for Bigger Pension Contributions

So far this year, eight states, including Wisconsin and Florida, have decided to require government employees to contribute more, sometimes far more, to their pensions. Governors and legislators in 10 other states, including California and Illinois, are proposing their own pension changes as they grapple with budget deficits and underfunded pension plans.

Government employees? unions are not accepting these changes without a fight, complaining that the increased pension contributions often amount to a significant cut in take-home pay.

A burst of labor opposition in New Jersey is threatening a tentative deal between the Republican governor, Chris Christie, and Democratic legislative leaders that would require government employees to contribute at least one percentage point more of their pay toward their pensions. One powerful union warned Democratic lawmakers not to join Mr. Christie?s ?war on the middle class.?

But even many of labor?s traditional allies are demanding pension changes. Last week, New York?s governor, Andrew M. Cuomo, a Democrat, proposed that all future state and New York City employees pay 6 percent of their salary toward their pensions, double the current 3 percent. Oregon?s Democratic governor is pushing state and local employees to contribute as much as 6 percent of pay, up from zero at present. Twelve states, including Arizona, Michigan, Minnesota and Virginia, imposed higher employee contributions in 2010. That leaves just a handful of states where employees do not contribute toward their pensions.

?You can call this an exponential increase in activity to have state employees contribute more,? said Ronald Snell, a pension expert with the National Conference of State Legislatures. ?Before 2010, this hardly ever happened.?

States are demanding the higher contributions as they reach for new ways to cut budget deficits. The easy savings, like furlough days, have been achieved, and now lawmakers are tackling more complicated cost issues like the long-term shortfalls in their pension funds.

The Pew Center on the States estimates there is a more than $1 trillion funding gap for government employees? retirement benefits in the 50 states. At the same time, many voters resent that public employee pensions are generally better than their own.

?States have less revenues coming in and higher bills for their pensions, and it?s really focused their attention,? said Susan K. Urahn, managing director of the Pew center, a nonpartisan research group that analyzes state policies.

Alabama, Arizona, Kansas, Maryland, Mississippi and Oklahoma have all acted this year to require employees to pay more.

In one of the most extreme proposals, a legislative committee in Illinois, daunted by the state?s estimated $80 billion pension shortfall, voted to have state workers either contribute 17 percent of their pay toward their pensions or accept less generous pension benefits.

According to the Pew Center, actuarial reports say the 50 states should have contributed $117 billion in 2009 toward their pension plans to help bring them to full funding, two and a half times more than they contributed a decade ago and well over the $73 billion they actually contributed in 2009.

Requiring employees to divert 3 to 6 percent of their paychecks toward funding their pensions will help, though it will not come close to solving the short-term budget problems in most states, Ms. Urahn said. But every bit helps. In Wisconsin, for example, Gov. Scott Walker said the state government would save $226 million a year from state employees? paying a 5.8 percent contribution previously paid by the state.

Over time, the budgetary savings can be substantial. Because of New York?s constitutional restrictions against changing current workers? pensions for the worse, Mr. Cuomo is proposing increased pension contributions for new employees only. But even so, his office says this change would save New York State and public employers outside New York City $50 billion over 30 years.

?The pension system as we know it is unsustainable,? Mr. Cuomo said last week. He added that his proposal would ?bring government benefits more in line with the private sector while still serving our employees and protecting our retirees.?

Powered By WizardRSS.com | Full Text RSS Feed | Amazon Plugin | Settlement Statement | WordPress Tutorials

Source: http://feeds.nytimes.com/click.phdo?i=0c036404c883092985df2b5261aba096

worldstarhiphop the game season 4 episode 1 freddie mitchell simon chipmunk lebron james twitter jimmer fredette thomas tew rum issaquah school district the game tv show lasso of truth

Adventures and Adventuring

Three of my five weapons were offline and leaving small ion trails in space, my cargo hold was full of rare and expensive artefacts and a band of pirates was chasing me down a frantically plotted and improvised course. With a route that picked its way in and out of asteroid fields through systems that were well and truly off the charts, it is fair to say I was panicking. I was also pretty sure that my eyes had stopped blinking.

I loved Freelancer; Microsoft's space trading open world game. It resembled an extremely stripped down Eve Online, but with gameplay replacing the spreadsheets. I'm aware that it was a
condensed version of games that did the same thing better and with more depth many years before, but I found it to be a deep and beautifully realised sandbox. In fact, I'm convinced that most players only ever scratched its surface.

I wouldn't be able to tell you the plot of the game, or name any of the systems, although I could tell you that they had flavours of America, England, Germany and Japan. I couldn't name any of the characters without a short trip to Google either. The game didn't leave that sort of impression on me. What I do very strongly remember, though, was having an adventure.


I've played a lot of games that bill themselves as adventure games. Some of them are point and click adventure games, some of them are 3D action adventure games and almost every triple A release involves an adventure of some description. However, I can only think of one time where I have actually had an adventure for myself.

An adventure is only ever an adventure in retrospect. At the time, it's just an ordeal that the adventurers would rather not be tolerating. It was an adventure climbing Mount Snowdon in the cold and the rain in my jeans, but at the time I just couldn't believe I was so stupid to think it was just a hill. It was an adventure getting a chest of drawers home sticking out of the back of my Ford Ka last week, but at the time it was a living nightmare going up hills, as I was worried that it would slide into the car behind that I couldn't see.

An adventure game is a comfortable experience, no matter how well it immerses you in its world. You're still playing an interactive story, and it's only once you start getting towards the open world games that the capacity to have an adventure starts to kick in. However, even then there's a danger that it will just feel like a great big toy box, rather than sparking any significant connection with the player.

For example, for all the sandbox fun to be had in GTA, I couldn't care less when one of the thugs got shot, arrested or squashed by his own stolen ambulance. In those cases, what I was doing felt like an exercise in karma, as opposed to anything that could provide sufficient tension to facilitate adventure.

With Freelancer, I had become invested in the game, and my main memory of it is a single encounter of being chased. Most of my ship had been destroyed, and I was limping from wormhole to wormhole, desperately trying to get back to civilisation so that I could hide and repair my craft after my ill- advised drift from the beaten track.

There probably wasn't even that much of a consequence if I failed, got killed or ditched my cargo, but still I felt as if failure would result in me being hunted down in the future by bounty hunters, and that I would maybe end up frozen in Carbonite and propped up in Jabba's palace.

I've never seen or experienced this sort of gameplay before or since. I've felt engaged by games, and I've even been threatened with high-stakes failure, but never has it felt quite the same as this single encounter in which I was trying to get away from space pirates.

That said, I nearly felt something similar quite recently while I was playing Mount and Blade: Warband. My medium sized army was chasing down a small band of looters while being chased by a much larger army from an enemy faction. I was the latter that provided the fear of failure. There was a feeling that this was of my own doing, and I felt outside of my comfort zone.


However, this thrill subsided shortly after the second day of chasing, when it became clear that all three armies were running at exactly the same speed and not gaining or pulling away from each other. After that, the only excitement was the realisation that sooner or later my army was going to run out of food and become highly irritable.

There was also a brief foray into genuine adventure during my time with Morrowind, as you can easily get lost in the game's huge world. After missing a crucial direction, I once ended up on the other side of the game world several hours later, being chased by a crocodile-like demon walking on two legs. Again, however, this was less of an adventure and more of an exercise in making me feel like an idiot.

I'm fed up with pre-baked sequences and scripted events in my first person shooters. I get tired of plodding through what amounts to an overly long film with hand-eye-co-ordination exercises to progress the plot. Although I love playing through some of these titles, and it would be difficult to argue that Half-Life 2, the absolute king of disguised linear gameplay, was anything other than a masterpiece, but I want to have adventures as opposed to sitting through those of someone else.

I can't help feeling that the medium would be greatly helped if more games were just a little bit more of an ordeal to play. That's not to say that they need to be frustrating, overly difficult or painful to
play, just that they should provide a bit more than 'press X not to die' and raise the stakes for failure a little higher.

Basically, I want to play more games that facilitate the experience of an adventure, as opposed to adventure games. If you know of any games ripe for adventure-mining, let us know in the forums.

Powered By WizardRSS.com | Full Text RSS Feed | Amazon Plugin | Settlement Statement | WordPress Tutorials

Source: http://feedproxy.google.com/~r/bit-tech/blog/~3/5xwc6hhT0t8/

lasso of truth terrence j most popular thanksgiving side dish the game bet lights out nyc school closings scelestious stephanie seymour and son david nelson the chipmunks

Gaming 27 - The PlayStation Ryvita

Gaming 27 - The PlayStation Ryvita

Posted on 15th Jun 2011 at 07:41 by Podcast with 5 comments

Joe, Clive and Harry are joined by David Hing, who sit down to help discuss the wealth of news that poured out of E3 2011 last week. This includes the unveiling of the Nintendo Wii U and the PlayStation Vita, as well as the release dates for Mass Effect 3 and Battlefield 3.

We didn't limit ourselves to just E3 announcements, though. A croaky Joe also let us know what the Duke Nukem Forever launch party was like, while the rest of us speculated about how the game would shape up. Check out the Duke Nukem Forever review to see how right everyone was in their predictions!


After that, we go through the usual reader mail and competition details. As always, feel free to send in any questions you might have for us too.

The bit-gamer podcast features music by Brad Sucks, and was recorded on Shure microphones. You can download the podcast direct, listen in-browser or subscribe through iTunes using the links below. Also, be sure to let us know your thoughts about the discussion in the forums.

Powered By WizardRSS.com | Full Text RSS Feed | Amazon Plugin | Settlement Statement | WordPress Tutorials

Source: http://feedproxy.google.com/~r/bit-tech/blog/~3/twVcw9pIGrE/

issaquah school district the game tv show lasso of truth terrence j most popular thanksgiving side dish the game bet lights out nyc school closings scelestious stephanie seymour and son

NEC develops memory that stores data without using power

NEC and Tohoku University have announced the development of the world's first Content Addressable Memory (CAM) that maintains the same high operation speed and non-volatile operation as existing circuits when processing and storing data on a circuit while the power is off. The technology could one day be used to build electronics that start instantly and consume zero electricity while in standby mode.

Circuits draw power when they are on standby ? this has always been a problem. In recent years, the use of Information and Communication Technologies (ICT) equipment has steadily increased due to the growth of cloud computing. Most existing equipment requires a short amount of time to get started and internal circuits remain active when the equipment is in standby mode. As a result, the growing consumption of power by ICT equipment in standby mode has become a serious concern.

NEC touts two key features of the new technology: the CAM is nonvolatile while maintaining a high speed, and it uses approximately half the circuit area in comparison to existing technologies. The new CAM is a part of spintronics logic integrated circuit technologies that utilize the negative properties of electrons together with the spin magnetic moment. It leverages the vertical magnetization of vertical domain wall elements in reaction to magnetic substances in order to enable data that is processing within the CAM to be stored on a circuit without using power.

If that jargon really messed with your head, here's what you have to remember: data can be saved on circuits even when power is cut from the CAM. NEC and Tohoku University plan to announce their latest results on June 17, 2011 at the VLSI Circuit Symposium 2011 (June 13-17, Kyoto).

Powered By WizardRSS.com | Full Text RSS Feed | Amazon Plugin | Settlement Statement | WordPress Tutorials

Source: http://www.techspot.com/news/44250-nec-develops-memory-that-stores-data-without-using-power.html

seattle public schools worldstarhiphop the game season 4 episode 1 freddie mitchell simon chipmunk lebron james twitter jimmer fredette thomas tew rum issaquah school district the game tv show

NEC develops memory that stores data without using power

NEC and Tohoku University have announced the development of the world's first Content Addressable Memory (CAM) that maintains the same high operation speed and non-volatile operation as existing circuits when processing and storing data on a circuit while the power is off. The technology could one day be used to build electronics that start instantly and consume zero electricity while in standby mode.

Circuits draw power when they are on standby ? this has always been a problem. In recent years, the use of Information and Communication Technologies (ICT) equipment has steadily increased due to the growth of cloud computing. Most existing equipment requires a short amount of time to get started and internal circuits remain active when the equipment is in standby mode. As a result, the growing consumption of power by ICT equipment in standby mode has become a serious concern.

NEC touts two key features of the new technology: the CAM is nonvolatile while maintaining a high speed, and it uses approximately half the circuit area in comparison to existing technologies. The new CAM is a part of spintronics logic integrated circuit technologies that utilize the negative properties of electrons together with the spin magnetic moment. It leverages the vertical magnetization of vertical domain wall elements in reaction to magnetic substances in order to enable data that is processing within the CAM to be stored on a circuit without using power.

If that jargon really messed with your head, here's what you have to remember: data can be saved on circuits even when power is cut from the CAM. NEC and Tohoku University plan to announce their latest results on June 17, 2011 at the VLSI Circuit Symposium 2011 (June 13-17, Kyoto).

Powered By WizardRSS.com | Full Text RSS Feed | Amazon Plugin | Settlement Statement | WordPress Tutorials

Source: http://www.techspot.com/news/44250-nec-develops-memory-that-stores-data-without-using-power.html

worldstarhiphop the game season 4 episode 1 freddie mitchell simon chipmunk lebron james twitter